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Ansgar <Tem### [at] gmx de> wrote:
> right x*(aspect ratio)
> Unfortunately, it doesn't. In fact, that line doesn't have any effect at
> all. May I be using another keyword that negates the effect or something?
An actual scene demonstrating the problem would have been helpful.
I crated one and see no problem. The 'right' keyword is having the
proper effect. Try this with different values for 'right' (such as
<10, 0, 0>, the difference is quite clear):
#declare P_cam =
camera
{
sky <0, 0, 1> // doesn't seem to have any effect
up <0, 1, 0> // same
right <1, 0, 0> // same. If I use 1 or 1.33 or 2 or
// anything, always the same result
location <22.695, -65.187, 31.461>
look_at <-4.677, -4.445, 10.517>
angle 45 // I've read this can override "right"
// settings, but I see no difference
// if I leave it out
}
camera { P_cam }
plane
{ x, 0 pigment { checker rgb 1, rgb .5 scale 5 } finish { ambient 1 }
rotate z*-45 rotate y*-45
}
Which version of povray are you using?
--
- Warp
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