POV-Ray : Newsgroups : povray.binaries.images : Irregular edges - HowTo ? : Re: Irregular edges - HowTo ? Server Time
5 Nov 2024 06:19:57 EST (-0500)
  Re: Irregular edges - HowTo ?  
From: dlm
Date: 7 Dec 2006 08:37:16
Message: <4578190c@news.povray.org>
> Any hints ?

In Thomas de Groot's recent posting in this NG (Kathy's World), he shows two
images of a cracked mud flat.
In the first he has evidently used two layers, one of which is missing.
With a statue you might try this approach, with one surface scaled down and
nested in another which is
broken up / partial / incomplete / subtracted from
to suggest wear and surface deterioration.
That way there will be some sort of variation in the otherwise perfect
silhouette.

In povray.newusers on Oct 25 2006 there was a thread entitled "simulating
cracks in surfaces using normals" which has useful practical information.

DLM


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