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> The problem I see is that this is a tutorial on scene design, not on
> using POV-Ray per se. In other words, it's a tutorial on how to compose
> a scene which looks cool, and the tricks can be used on any renderer,
> not just POV-Ray.
Not fully. Due to the POV scene files included
it's very strongly POV related.
Then you might also delete sections of the POV
help about eg radiosity. I'd like to see such things
in teh POV documentation and there are already
similar tutorials in it.
Just my 2 cents.
Bye, Olaf.
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