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Randall Sawyer <sra### [at] yahoo com> wrote:
> That actually helps a lot. A simply-worded tutorial with spectacular
> results like that would be nice to see in the documentation of future
> POV-Ray releases.
The problem I see is that this is a tutorial on scene design, not on
using POV-Ray per se. In other words, it's a tutorial on how to compose
a scene which looks cool, and the tricks can be used on any renderer,
not just POV-Ray.
The tutorials in the POV-Ray documentation are (and IMO should be)
about how to use POV-Ray itself and its features. Scene composition
is largely irrelevant in that context.
--
- Warp
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