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"Warp" <war### [at] tag povray org> schreef in bericht
news:457548a9@news.povray.org...
>
> I think people too often dismiss normal perturbation tricks because they
> can't get them look good, and the reason is that they don't know how to
> use slope maps.
>
> I have actually written a small slope map tutorial which will probably
> be included in the pov3.7 documentation. Look forward to it.
>
Excellent tutorial, Warp.
With every scene, one should ask oneself the question: "Have I followed
Warp's 4 tips?", and if no, "Why?" :-)
Slope_map is indeed tricky. Looking forward to that one!!
Thomas
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