Bill,
That's just what I had in mind for a much earlier greeble thread.
If you can do that you have what it takes to simulate a cell surface.
I look forward to the collision detection. Will it work with arbirary
geometries?
Good stuff!
DLM
"Bill Pragnell" <bil### [at] hotmailcom> wrote in message
news:web.455afaf7f182180e731f01d10@news.povray.org...
> Just a bit of a doodle while I experiment with collision detection during
> random placement. Works quite well, but obviously filling the surface more
> completely takes ages... I need to make it a little more efficient.
>
> Bill
>
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