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"Zeger Knaepen" <zeg### [at] povplace com> wrote in message
news:4557a6e2$1@news.povray.org...
>> > why is every second frame identical to its previous frame?
>>
>> Is it? How are you seeing this Zeger?
>
> Well, I actually watched it frame by frame using media player classic
> after
> seeing in the properties that it truly was 24fps (it didn't look like it
> :))
Just looked myself, yep, you're right!
> so I upped the frame rate to 12 fps and dropped the file size.
>
> that's the problem: your frame rate is set to 12fps, but that's
> accomplished by
> doubling each frame. You should actually render twice the amount of
> frames for
> a slower animation, and *always* use 24 or 25 fps, for a smooth animation
Ah, that's great. Thanks for the advice Zeger, that will put me right.
Another quick couple of questions if I may? So what kind/type of animation
would it be whereby you actually use a framerate of 7.5, 8 or 12? (I.e.,
lower than the size you recommend). And what about the other way around?
Faster than 25fps?
>
>> > nice animation though :)
>>
>> Thank you Zeger. You wouldn't believe how much I enjoyed playing with
>> animation. I think I'm hooked. :o)
>
> it's fun animating stuff, isn't it :)
Yes it is. The nice thing is seeing what you've built, and I think if you
accomplish this and it's what you expected, then imagination kicks in for
other animation ventures. That's the cool part, I think. :o)
> can't wait untill I have a Core 2 Quad computer and POV-Ray 3.7, cause
> things
> are getting really slow now :-/
>
>> I know I have a lot to learn...
>
> haven't we all :)
Especially for me, as I am now sourly tempted to go for the IRTC Anims
round with the present subject... :)
Yes, I dream too...
~Steve~
>
> cu!
> --
> #macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
> sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
> #end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
> _(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
>
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