POV-Ray : Newsgroups : povray.binaries.animations : My first PoV Anim! : Re: Version 2 Server Time
1 Jul 2024 23:43:35 EDT (-0400)
  Re: Version 2  
From: St 
Date: 12 Nov 2006 15:08:53
Message: <45577f55@news.povray.org>
"Zeger Knaepen" <zeg### [at] povplacecom> wrote in message 
news:45576caa@news.povray.org...

> why is every second frame identical to its previous frame?

    Is it? How are you seeing this Zeger? Heh, I've just watched it spin 
about 50-60 times and I can't see what you mean. I spotted that there is 
still a glitch between the last and the first frames though, (as Stephen 
pointed out with my previous anim), but I think this is because I had it set 
at 8 fps which produced a file at about 700-800kb's, and OE wouldn't let me 
post it because the end file size was over 100,000 bytes(?!) - so I upped 
the frame rate to 12 fps and dropped the file size. This then posted at the 
size you see, but produced that glitch where it wasn't there at 8fps, it was 
'really' smooth. What should I have done as regards the size of file before 
posting? Should I have compressed the images first, and 'then' use TMPGenc 
at 8fps?

> nice animation though :)

   Thank you Zeger. You wouldn't believe how much I enjoyed playing with 
animation. I think I'm hooked.  :o)

    I know I have a lot to learn...

      ~Steve~




>
> cu!
> -- 
> #macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
> sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
> #end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
> _(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com
>
>


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