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"JS" <bos### [at] yahoo co uk> schreef in bericht
news:web.4553c4b2edb96be9b84243450@news.povray.org...
> What do you think? Just change the rotation values (upparm_r, forarm_r,
> and
> hand_r) and everything moves accordingly. Is this inverse or forward
> kinematics, or have I got the whole idea wrong? Oh, and please excuse my
> bad coding but I prefer to get something working first and then worry
> about
> whether it's badly written or not.
>
Well... I think it is forward kinematics, as transmission of rotation starts
at the shoulder and ends at the hand. It works ok by the way.
I shall post in p.b.scene-files your scene code and my own from the right
arm, as it is generated by Moray. Be aware that in Moray, the z-axis is
up!!! At the end, I transformed the arm to POV-Ray coordinates. You will see
that rotations start at the wrist and work up to the shoulder.
Hope this helps!!
Thomas
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