Smws schrieb:
> I just wanted to post something, here is the image I have been working on.
> Thanks to JVP for the ready-made environments! I am too lazy to make my own
> yet...
>
> Also, the phone is a modern button phone but in a retro rotary style. There
> are some persistent radiosity artifacts around the feet- too low
> error_bound or too high nearest_count, I think.
Actually nearest_count can hardly be too high (except for your patience
and memory size). I would try higher count and maybe vary
minimum_reuse. Also make sure max_trace_level is high enough.
Note smooth meshes are somewhat problematic with radiosity so if it
renders much better with a flat version that might be the reason.
-- Christoph
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