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Hi again!
Let me define a framework for those
simple objects to render a series of
application icons from them:
This is just a first shot at it - could work,
the camera may be too close to the
object, as the box looks too skewed.
I'll do some fine tuning and add a sample
animation and a sample icon/object.
// your simple object here
// (should fit into this 1 unit box):
#declare simpleobject=
box {<-.5,-.5,-.5>,<.5,.5,.5>
pigment{color rgb 1}
rotate<0,-45,0>}
// please just slight changes here.
// same (and simple) camera and
// lightning for any icon
// to make them look equal.
// render with a square resolution
// eg 128x128 AA 0.1
// command line options:
// +UA +FN16
camera
{
perspective
location <0,-1,-2>
look_at <0,0,0>
right x
up y
sky y
}
light_source
{
<-1,-1,-3>, rgb 1.5
}
background {rgbt <0,0,0,1>}
object {simpleobject}
Bye, Olaf.
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