POV-Ray : Newsgroups : povray.beta-test : Testing real-time raytracing : Re: Testing real-time raytracing Server Time
29 Jul 2024 06:21:53 EDT (-0400)
  Re: Testing real-time raytracing  
From: Chris Cason
Date: 2 Nov 2006 07:47:43
Message: <4549e8ef$1@news.povray.org>
Invisible wrote:
> Now if you could get a *cluster* of PCs to chew on the problem in 
> parallel, you might be able to render "non-trivial" scenes in almost 

You may find the paper "An Application of Scalable Massive Model Interaction
using Shared-Memory Systems" from http://www.cs.utah.edu/~boulos/research.htm
an interesting read. (They used 64 or 128-CPU machines with 64gb of RAM for
interactive rendering of a 350 million polygon aircraft model). There's also
some other papers on distributed rendering on that page.

-- Chris


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