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web.454886817b19ba87731f01d10@news.povray.org...
>I have a problem; I don't have an image to hand to illustrate it but it's
> easy to describe.
>
> When rendering a Daz figure, converted from .obj with PoseRay, I've
> noticed
> some shadow artifacts in the vicinity of the head that I don't understand.
> Basically, the shadow of the head contains unlit areas which correspond to
> the shadows of the eyes, eyelashes and eyebrows.
For what it's worth this drove me crazy when I worked on the "Reach for the
stars" image. It's even mentioned in the "Making of". See the artifact under
the kid's left eye: http://www.oyonale.com/iss/english/makingof_3.htm
I never found a solution, that's why the kid isn't facing the viewer in the
final image... It's definitely related to a mixture of transparent and
non-transparent zones in certain meshes, under certain lighting conditions.
G.
I don't see how these
> areas can be showing up because a) they should be opaque themselves, and
> b)
> the rest of the head should also block this region.
>
> I've had a hunt around in POV-Ray and PoseRay's docs but I can't find any
> probable causes. Has anybody else noticed this, and if so, what's going
> on!?
>
> I'll try to post an example later this evening or tomorrow.
>
> Bill
>
>
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