POV-Ray : Newsgroups : povray.beta-test : Testing real-time raytracing : Re: Testing real-time raytracing Server Time
29 Jul 2024 04:33:01 EDT (-0400)
  Re: Testing real-time raytracing  
From: Chris Cason
Date: 2 Nov 2006 00:14:11
Message: <45497ea3$1@news.povray.org>
Warp wrote:
> Tom York <alp### [at] zubenelgenubi34spcom> wrote:
>> I got about 1fps
>> at 160x128 on a complex scene involving complex meshes, refraction,
>> transparency, image maps and so on
> 
>   It'd be interesting to know how much it speeds up if you use the
> quality parameter (+q) to turn off the slowest features.

also worth trying is BSP (if not already in use) and also definitely
max_trace_level.

-- Chris


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