Warp wrote:
> Tom York <alp### [at] zubenelgenubi 34sp com> wrote:
>> I got about 1fps
>> at 160x128 on a complex scene involving complex meshes, refraction,
>> transparency, image maps and so on
>
> It'd be interesting to know how much it speeds up if you use the
> quality parameter (+q) to turn off the slowest features.
also worth trying is BSP (if not already in use) and also definitely
max_trace_level.
-- Chris
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