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Thorsten Froehlich <tho### [at] trf de> wrote:
> No, light buffers are gone for good. they only added problems, and very,
> very little benefit (less than 1%). Effectively, in most scenes using
> bounding method 2 (BSP tree), you gain more than you could with light
> buffers. Of course, as always, there are a few exceptions, but too few to
> make light buffers worthwhile.
Then, in theory, it could be possible to attach a light source to
each of the cameras in the clockless animation mode?
--
- Warp
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