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Warp wrote:
> I wonder if this can be possible without the need to recalculate
> light buffers and such. (Did 3.7 have light buffers?)
No, light buffers are gone for good. they only added problems, and very,
very little benefit (less than 1%). Effectively, in most scenes using
bounding method 2 (BSP tree), you gain more than you could with light
buffers. Of course, as always, there are a few exceptions, but too few to
make light buffers worthwhile.
Thorsten
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