POV-Ray : Newsgroups : povray.general : Imagemap sharing? : Re: Imagemap sharing? Server Time
31 Jul 2024 18:24:37 EDT (-0400)
  Re: Imagemap sharing?  
From: Alain
Date: 27 Oct 2006 16:56:10
Message: <4542726a@news.povray.org>
Penelope20k nous apporta ses lumieres en ce 27/10/2006 06:54:
> You must check these then ..

> Avoid to call image_map when you are in a loop..
>                  .... try to not read on Hard disk your image map by storing
> it in a variable away from a loop

> If you have multiple objects
>  use #local statement for each object which will appear, or used one time ..
> store your pigment and texture , by a #declare
> #undef each not required elements..(if #local not possible)

> HOLLOW your objects ...

> else that the price to pay multiple textured object ...

Can you tell me HOW or WHY adding "hollow" to an object could affect how much 
memory it use? hollow have only one effect: it enable an object to contain some 
media, nothing else.

-- 
Alain
-------------------------------------------------
Zen Buddhism: What is the sound of shit happening?


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