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Alain wrote:
> You can then use a few different tiles (2 to 4), randomly select, rotate
> and mirror them before you translate them to the final position.
> Those tiles can have some fuzzy edges and the placement overlaps in
> those areas.
>
You have to be careful with the movement of the wind, though.
To look _really_ good, you'd apply the wind after the placement of the
tiles, which would of course eliminate the usefulness of the tiles.
Applying the wind _before_ placement means you can't rotate every which
way...
It's a tough one.
...Chambers
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