POV-Ray : Newsgroups : povray.newusers : tiles with bump_map : Re: tiles with bump_map Server Time
29 Jul 2024 04:27:55 EDT (-0400)
  Re: tiles with bump_map  
From: St 
Date: 26 Oct 2006 12:30:04
Message: <4540e28c$1@news.povray.org>
"JSR" <jsr### [at] gmailcom> wrote in message 
news:web.4540c259c924118ad8ef73430@news.povray.org...
> Hi,
> It's possible to make tiles as beautiful as this...
> http://news.povray.org/web.453705254259a6395c4e856a0%40news.povray.org
> .... just using a bump_map?

     I don't see why not.


>
> I tried with this file...
> http://www.noctua-graphics.de/images/download/tex/tiles/tilebump.jpg


   And what was the result?



> .... and this pov code:
> texture
> {
>  pigment { rgb 1 }
>  finish {
>    diffuse 0.9 ambient 0.0
>    specular .8 roughness .01
>    reflection { 0.05,.1 falloff 2 exponent .8 }
>  }
>  normal { uv_mapping bump_map { jpeg "c:tilebump.jpg" bump_size 10 } }
> }

       I don't think you need the "c:" before tilebump.jpg.

       ~Steve~


>
> Thks,
>
> JSR.
>
>


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