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"Karl Anders" <kar### [at] webde> schreef in bericht
news:web.453f28dfafa44d74821e1d4d0@news.povray.org...
> - udders would keep them from wearing clothing - though HERE they're
> dancing
> in the nude :-)
> - tails sounds like spheresweeps, which would have serious impact on
> render
> times
> The cheap-sweep macro (can't recall the author now) works only with
> constant
> radius, which wouldn't look too good, I suppose, especially since the pigs
> don't have tails yet, either ...
> Does anybody know about something like cheapsweep with variable radius ?
>
> Thanks in advance
Yes, those will slow down render time. The only solution that comes to my
mind, but I suppose that is not what you want, is to make udders and tails
in Wings3D and export them as mesh2.
Thomas
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