POV-Ray : Newsgroups : povray.binaries.images : greeble code & texture painter : Re: greeble code & texture painter Server Time
5 Nov 2024 10:22:17 EST (-0500)
  Re: greeble code & texture painter  
From: Tek
Date: 20 Oct 2006 08:38:15
Message: <4538c337$1@news.povray.org>
It's in my post on povray.binaries.scene-files have a look at 
texture_painter.pov

-- 
Tek
http://evilsuperbrain.com

"Afishionado" <afi### [at] gmailcom> wrote in message 
news:web.45380e0ca250efd74d55924e0@news.povray.org...
>> Forgot to say, that "DOMINVS" logo on the second ship was painted using
>> sphere_sweeps as an object pigment, hence the "& texture painter" in the
>> subject line of this post. It's a pretty cool way of painting hard-edged
>> textures without needing ugly pixelly image_maps, dunno why I never 
>> thought
>> of it before.
>
> I am intrigued--this sounds very cool. Could I see some code examples?
>
> William
>


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