POV-Ray : Newsgroups : povray.binaries.animations : grass blowing in the wind : Re: grass blowing in the wind Server Time
2 Jul 2024 00:07:50 EDT (-0400)
  Re: grass blowing in the wind  
From: Alain
Date: 18 Oct 2006 20:53:01
Message: <4536cc6d$1@news.povray.org>
Tek nous apporta ses lumieres en ce 17/10/2006 11:56:
> Rendering time wasn't great 'cause I need high anti-alias settings and the 
> scene takes a few seconds to parse, so it took about 7 hours for 200 frames. 
> Not ideal but certainly useable.

> The problem with flying past is that the area is relatively small, what 
> looks like the crest of a hill is actually the limits of the grassy area 
> I've created, so when I rigged up a version that would move that area with 
> the camera (so we never get closer to the far edge as we fly through the 
> field) you can really badly see ground popping in at that distance. To hide 
> this effect I'd need many times more grass, which would make it render many 
> times slower... sigh...

Maybe you can hide that with some fog. Another avenue would be to make the 
ground much larger and use some faked grass outside the area actualy covered by 
your grass.

-- 
Alain
-------------------------------------------------
Impressionism: From a distance, shit looks like a garden.


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