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Gorgeous lighting. The table looks great. And the windows & walls look very
good (so good I almost ignored them!).
The floor texture is aliasing & moire-ing horrifically, I suggest you smooth
the pattern a bit or use much higher AA settings. AA would also help the
noisy reflections on the floor. Finally that sofa looks like you've cut a
few corners, literally and metaphorically: the cushion where it's carved to
fit the arm is a round peg in a square hole and overhangs really far, and
there's a lot of hard edges on the sofa which seem odd because there's a few
nice curved ones.
On the whole, sort out the AA and the sofa and it would look pretty
photo-real!
--
Tek
http://evilsuperbrain.com
"Smws" <smw### [at] poboxcom> wrote in message
news:web.453658434e382f57da53d9e40@news.povray.org...
> Here is a picture of a room I am working on, and some Wing models I made
> for
> it, posted in response to Ingo's thread about house building:
>
http://news.povray.org/povray.newusers/thread/%3CXns9817D1F0C8D51seed7%40news.povray.org%3E/
>
> Actually I think Chris or Jaime's method is better, but since I was doing
> it
> too, vanity got the better of me. Comments, criticism welcome. I know the
> aliasing on the wood floor is terrible, I'm working on it.
> -Stefan
>
>
>
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