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"Rune" <new### [at] runevision com> wrote in message
news:4530317d@news.povray.org...
> Zeger Knaepen wrote:
> > I call it a "Particlesystem" ! :)
>
> Nice animation.
thank you !
> > no, seriously. I had to make my own particlesystem, because
> > apparently there's no way to randomize Rune's particle-system (the
> > variable particle_seed is never used, you might want to look into
> > that, Rune :))
>
> That sound odd, but I don't have time to look into it right now (or probably
> anytime soon).
maybe I have an older version or something like that, never really bothered to
download your system again and double check it
> > and I couldn't just change it in his code or I would
> > have to release it under the GPL, which I don't like (GPL is like a
> > virus: everything that uses something that has it, becomes a GPL'ed
> > thing itself).
>
> You sound like it would be almost a brand new system if you fixed this bug
> in my system, and you'd then have to release this "new" system under the GPL
> too. That seems a bit odd to me.
no, but if I make something, anything, with your system, don't I have to release
that something under the GPL ?
oh, doesn't really matter, you know, the GPL and the problem with randomness
were just excuses to get me started on my own system :)
> Anyway, I was very reluctant in the beginning to release the system under
> the GPL, but people in the POV community highly requested it (when the
> alternative was a "not for commercial use" clause). I guess you can't please
> everybody.
nobody ever can, but please don't take any of this as an insult or anything, I
just like to make my own stuff
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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