POV-Ray : Newsgroups : povray.binaries.images : "The 10 hour render" (~130KB) : Re: "The 10 hour render" (~130KB) Server Time
5 Nov 2024 10:23:00 EST (-0500)
  Re: "The 10 hour render" (~130KB)  
From: Orchid XP v3
Date: 12 Oct 2006 16:45:07
Message: <452ea953$1@news.povray.org>
> 	Did you try:
> H*sin (K * pow (pow(abs(x/LX), 2/E) + pow(abs(z/LZ), 2/E), E/2) - y
> 
> 	Where:
>  - H is the height of the waves;
>  - K is a constant that defines the wave length;
>  - LX and LZ are the dimensions of your stone block;
>  - E is the same as the "Value_E" coefficient of the superellipsoid
> object.
> 
> 		Jerome
> 
> PS: I haven't tried it, but I think it should work...

Nice try, but... not, that doesn't work.

(It makes ripples that are diagonal rather than parallel to the axies. 
And the ripples decrease in frequency rather than amplitude as they 
spread out. And there is no rounding at the corners.)

I am looking into making the function simpler though - but hopefully 
without loosing its "organic" quality.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.