It's a bit brute force but you can always do:
global_settings { ambient_light 0 }
Looking much better BTW. I suggest make the ripples smaller but nice work on
the materials :)
--
Tek
http://evilsuperbrain.com
"Orchid XP v3" <voi### [at] devnull> wrote in message
news:452d4f41@news.povray.org...
> Well, let's somewhat better... (Although there's still no glassware.) It
> seems just putting something *under* the water made all the difference.
>
> (It's Stone8 from stones.inc. Unfortunately, it appears to have a
> nonzero ambient setting. *sigh* So I will have to use some other texture
> for the final render...)
>
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