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452d5c31$1@news.povray.org...
> Because, being a predefined texture, the parts that make it up are
> actually declared in 12 seperate places and then gradually merged
> together... heh.
Oh sorry I forgot that, I didn't use predefined textures for a long time,
and now I remember that is one of the reasons :)
>
> By the way, forgot to mention... 9 hours + 50 minutes render time.
> (Can't wait to do the radiosity version!)
For the moment your scene does not need radiosity does it?
>
> > And what is this strange square on the left?
>
> If anybody can figure out what the hell that actually is, LET ME KNOW! >_<
Arthur Dent's towel?
>
> I theorise it's something to do with the edge of my isosurface. The
> water around the stone block is an isosurface, but the infinite stretch
> of water in the background is a flat plane. That square is roughly on
> the seam between the two...
Strange
>
> Weirdly, I changed the ground texture and the square vanished. Go figure!
Strange again
Marc
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