POV-Ray : Newsgroups : povray.newusers : isosurface in mirror : Re: isosurface in mirror Server Time
29 Jul 2024 04:18:38 EDT (-0400)
  Re: isosurface in mirror  
From: Penelope20k
Date: 10 Oct 2006 09:28:28
Message: <452b9ffc$1@news.povray.org>
erratum ..i forget maxtrace level as mike tells you ...



news:452b9f97$1@news.povray.org...
> 1- what do you mean by invisible ...
> 2 - did you use the contained_by or clipped by statement ...if  clipped by
> statement then its 'normal'
> 3 - i think you probleme comes from contained box ..you should look at it
if
> a mistake doents occurs ..
> 4 - did the back of you difference exists ?
>
>
>
>
>

> news:200### [at] availableyet...
> > hello,
> >
> > currently I render a scene with an isosurface and a mirror showing that
> isosurface.
> > isosurface is created like:
> > difference{
> > object { isosurface1_containedby_box }
> > object {
> > isosurface2_containedby_box
> > translate y*-value
> > }
> > rotate x*90
> > }
> > the result is a nearly planar surface.
> > the mirror has reflection 0.8.
> >
> > but now backside of isosurface is invisible in mirror.
> > I heared about keyword <<hollow>>.
> > does it come in play here? if yes, where do I have to place it? what
else
> can I do?
> >
> > thanks in advance
>
>


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