"Samuel Benge" <stb### [at] hotmailcom> wrote in message
news:4527ed6c$1@news.povray.org...
> Nekar Xenos wrote:
>>
>> Wouldn't it be more realistic combining a heavily focal blurred scene
>> with
>> the original in almost the same way you did this?
>
> For the glare effect? Or to add particles?
For the glare effect. Are you blrurring the scene and mixing the blurred and
unblurred images together to get that efect? If so, how about using focal
blurr instead, because in real life the amount of glare depends on how far
you are from the object. Take for instance a light globe: from close-up the
filament is visible, but from further away only the glare of the light can
be seen.
--
-Nekar Xenos
"The truth is out there"
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