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"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:4524704a@news.povray.org...
> Hi folks,
>
> I've been off the groups for a few months on account of my PC being on a
> boat crossing the atlantic (moved back home to England). But anyway,
here's
> some stuff I've been working on this week for Paul Bourke's next short
code
> contest (as mentioned on pov.general and his website:
> http://local.wasp.uwa.edu.au/~pbourke/rendering/scc4/ )
>
> The dawn scene is basically finished, and it's entire source code is:
>
> #local
>
p=function{pattern{granite}}isosurface{function{y-.3+p(x/10,9,z/10)}containe
d_by{box{-9,9}}}light_source{<3,.5,8>,1}media{scattering{2,<3,2,1>/9}emissio
n<.3,.4,1>density{function{.1/(y+1)}}}sphere{0,1pigment{granite
> poly_wave 4}scale-7*y+9hollow}
>
mountain scene... wowow. i think you may have just raised the bar on
expectations.
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