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4516fa1f$1@news.povray.org...
>
> "Marc" <jac### [at] wanadoofr> wrote in message
> news:4516eeba@news.povray.org...
> > Steve
> > A try with skeleton as well and dynamic cloth.
>
> Hey, that's cool - nice scene, and you used fog too! ;)
Thanks :-)
Yes fog coming from Ankh river (though I wonder how such a river could emit
fog)
>
>
>
> > I had to place HIM in a Ankh-Morpok street
> > So I exhumed some medievals houses by Thomas de Groot (thanks Thomas :-)
> >
> > comments welcome as usual
>
> You've done some good work there Marc, and to me, the street
> environment works well. What did you use for the flame in the lamp? (I
want
> to put some flames along my bridge, and then have a castle/fort in the
> background, like some Oblivion scenes).
texture
{
pigment
{
color rgbt 1 }
}
interior
{
media
{
emission rgb <1.0, 0.85, 0.0>*30
density
{
spherical
poly_wave 4
}
}
scale .1}
Marc
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