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Looks good. The image with radiosity looks smoother although it is all
in focus and the metal shelf is not. How did you turn the image into a
function? Are there any lights on the scene besides the background?
FlyerX
Samuel Benge wrote:
> Hello Everyone,
>
> I've been trying to get HDR effects with the official version of POV-Ray
> (v3.6). I render a scene using the spherical camera and then use it as
> illumination for my objects. It has been working well so far. Each of
> these images took less than twenty minutes to render (see file name for
> minutes and seconds). Both were rendered with focal blur, which helps to
> reduce apparent image_map artifacts. One was rendered with radiosity and
> the other (metal shelf) was not.
>
> The background image was turned into a function, separated into it's
> individual R G B channels, tweaked with a 1.n poly_wave value, and
> intensified to suit the scene.
>
> So what do you think? Should I scrap this project and use MegaPOV? Or
> should I post the code?
>
> Comments and criticisms always welcome!
>
> ~Sam
>
>
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