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St. wrote:
> Something for the weekend for you to look at and ponder.
So this is the image you mentioned!
> Photons were used, but there's no resulting 'sparklies'. Probably because
> I used an ior of 1.458 for a quartz effect on the three single barbells.
> (What's with those bright bands on the blue and bright green barbells?)
>
> The shadows look weird to me too. The blue barbell has a solid shadow,
> and the other two don't. (?)
When using photons, all transparent objects throw solid shadows. If the
photons don't reach through the green barbell, you'll retain the solid
shadow. How deep did you set the trace_level for the photons? I'm not
sure if they can get through such complex objects...
> Anyway, it took about 8.5 hours to render with +a0.0.
+a0.0 with which recursion level and antialiasing method? That's
important as well, you know... ;-)
Overall, a nice, simple image and clean image. The wood could use some
more irregularities, and personally I'd like some more dramatic lighting
effects (a la sparklies, or just a different mood in lighting), but it's
a nice one. It's a little heavy towards the left side (more objects and
color differences there), so if you'd switch sides, it could be a good
backdrop for Windows-Desktops with lots of icons. :-)
Regards,
Tim
--
aka "Tim Nikias"
Homepage: <http://www.nolights.de>
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