JSJ wrote:
>
> But there are no photons in your scene?
> Looking at your source you are missing the object photons in the difference:
> photons{ target 1.0 refraction on reflection on }.
Arf, true. Seems that I forgot the object-part of photons, I just
activated them from global_settings.
Alltough, the scene seems to take it gently - I still think it's
successful :D.
Now I'm just wondering would I've won hours keeping the global photons
disabled :p.
> And perhaps a interior statement with ior value to make the photons more
> interesting.
True. But playing with ior would've propably make it too glassy at first
for my goal.
> JSJ
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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