POV-Ray : Newsgroups : povray.advanced-users : the POV-ray SDL--similar to Java and/or Python? : Re: the POV-ray SDL--similar to Java and/or Python? Server Time
6 Oct 2024 22:12:04 EDT (-0400)
  Re: the POV-ray SDL--similar to Java and/or Python?  
From: Penelope20k
Date: 14 Sep 2006 05:31:00
Message: <45092154$1@news.povray.org>
Just to say that i dont want POV++ ...the syntax is boring..


my_object->box_class(size)
this_object->transform {rotate 30*y ..}




news:web.4505f74fccfb62ebc3ac5be40@news.povray.org...
> In my first-ever attempt at trying to decide on an object-oriented
> programming language to learn (other than POV-Ray itself, that is!), I've
> been looking at both Java and Python. In doing so, I'm beginning to see
> similarities between the POV-ray scene description language and some of
> Java (and perhaps some of Python as well, but I'm not sure yet!) POV
> *seems* to use good parts of both...as well as improvements of it own...
> but that's my rather uninformed opinion at this point.  I find the POV-ray
> SDL easier and easier to work with, and would like to branch out into
> learning one of the major, similarly-constructed languages. (Not C++ -- 
not
> yet, anyway -- that's just too arcane for me right now. Big learning
curve.)
>
> My (really basic) question is this: Which OOP language is the POV-ray SDL
> most similar to? (This question probably begs other questions, but it will
> do for now.)
>
> Ken W.
>
>
>


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