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Chris Jeppesen wrote:
> I don't quite understand. What would MakeTileMap do? Does it create
> zillions of layered pigments where each tile gets a layer?
No, it doesn't use layers at all.
> I have never heard of a nested gradient pattern.
Here's a simple example of 2x2 tiles in a nested gradient:
plane {
-z, 0
pigment {
#declare Img1 = pigment {image_map {png "1test.png"} scale 0.5}
#declare Img2 = pigment {image_map {png "2test.png"} scale 0.5}
#declare Img3 = pigment {image_map {png "3test.png"} scale 0.5}
#declare Img4 = pigment {image_map {png "4test.png"} scale 0.5}
#declare RowA = pigment {gradient x pigment_map {[0.0, Img1][0.5,
Img1][0.5, Img2][1.0, Img2]}}
#declare RowB = pigment {gradient x pigment_map {[0.0, Img3][0.5,
Img3][0.5, Img4][1.0, Img4]}}
gradient y
pigment_map {[0.0, RowA][0.5, RowA][0.5, RowB][1.0, RowB]}
}
finish {ambient 1 diffuse 0}
translate 2*z
}
Rune
--
http://runevision.com
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