|
|
Orchid XP v3 <voi### [at] devnull> wrote:
> BTW, I was thinking about just inventing my own new SDL language and
> writting a program that can convert it to standard POV-Ray SDL. But,
> unfortunately, this would of course involve writing a parse, so that
> project never really got anywhere...
A project like that would be more or less a waste of time.
A new SDL language should be such that it can be interpreted even
at render time (in order to create, among other things, shaders).
--
- Warp
Post a reply to this message
|
|