|
|
>> The only "object oriented" thing about the SDL is that you create
>> "objects" with it - as in, things that you can see on the screen.
>
> The "objects" in POV-Ray have nothing to do with object-oriented
> programming. The similarity in the name is just coincidence and is
> not indicative in any way.
Indeed, a ray tracer's idea of an "object" and a programmer's idea of an
"object" are completely unrelated. Both can be highly variable, so they
are given the generic name "object".
As an aside, if the SDL ever becomes object-oriented, the whole subject
will become a whole lot more confusing. ;-)
(I think if that ever happened, we would need to sit down and have a
careful think about terminology to try and keep people un-confused.)
Post a reply to this message
|
|