POV-Ray : Newsgroups : povray.advanced-users : the POV-ray SDL--similar to Java and/or Python? : Re: the POV-ray SDL--similar to Java and/or Python? Server Time
6 Oct 2024 13:11:18 EDT (-0400)
  Re: the POV-ray SDL--similar to Java and/or Python?  
From: Orchid XP v3
Date: 12 Sep 2006 07:46:56
Message: <45069e30$1@news.povray.org>
>> The only "object oriented" thing about the SDL is that you create 
>> "objects" with it - as in, things that you can see on the screen.
> 
>   The "objects" in POV-Ray have nothing to do with object-oriented
> programming. The similarity in the name is just coincidence and is
> not indicative in any way.

Indeed, a ray tracer's idea of an "object" and a programmer's idea of an 
"object" are completely unrelated. Both can be highly variable, so they 
are given the generic name "object".


As an aside, if the SDL ever becomes object-oriented, the whole subject 
will become a whole lot more confusing. ;-)

(I think if that ever happened, we would need to sit down and have a 
careful think about terminology to try and keep people un-confused.)


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