|
|
Orchid XP v3 wrote:
> I see... So a pigment function has to be colour_mapped? That would
> explain why it's not working.
Anytime I've tried to apply a color_map to a function pigment, it never
looked right. I have just recently discovered the .x, .y, .z extensions
to functions.
> Ah, but I can extract all three colour components, turn each into a
> pigment, and average them together... ingenius!
>
> OK, I'll give that a go.
Let me know how it works for you.
> PS. I'm not using any gamma correction at all - I don't know what it is
> or how it works. So...
It lightens/darkens an image. It helps to fix dark scenes, or washed-out
scenes (which are less likely with POV).
~Sam
Post a reply to this message
|
|