POV-Ray : Newsgroups : povray.newusers : Using texture to apply rough edges to an object : Re: Using texture to apply rough edges to an object Server Time
29 Jul 2024 04:18:39 EDT (-0400)
  Re: Using texture to apply rough edges to an object  
From: Tim Attwood
Date: 7 Sep 2006 06:59:56
Message: <44fffbac@news.povray.org>
I would make a a 2 color image with
black for the rips and white for the rest.
Then replace the box with a height field,
and use the water_level to cut the rips
so they are clear. It's simple and quick.

Even better looking results can be achieved
with meshes and uv mapping.


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