POV-Ray : Newsgroups : moray.win : RFC: Wishlist/features : Re: Wishlist/features Server Time
19 May 2024 00:29:59 EDT (-0400)
  Re: Wishlist/features  
From: Steve Shelby
Date: 18 Aug 2006 20:15:15
Message: <44e65813$1@news.povray.org>
"Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message 
news:57iae25cempv8kqq2ptfc47f9kppndi51t@4ax.com...
> Hi Steve Shelby, you recently wrote in moray.win:
>
>> Here's a
>> quick way I just tried that will show you what I mean: make a sphere with 
>> 24
>> divisions; use "Convert to Wireframe" on it; in the duplicate dialogue
>> create 9 copies of the wireframe group, with references. This slows mine
>> down so much that I would not want to proceed any further.
> Holy crap, are you serious? That only creates around 3000 polygons. I
> must have a way more high-powered system, that scene doesn't slow it
> down in the least, I have 270fps in the 3D viewport (yes two hundred
> and seventy) and over 300 in the 2D views..
> Are you using software rendering by any chance? What are the hardware
> specs of your system?
>
> Just to see what brings my system down, I subdivided the mesh out of
> said sphere by 2 and extruded all the faces three times and now my
> system is at 5fps, but I have over a million triangles.
>
> BTW, to see how many triangles your scene has, Ctrl-Right-Click on the
> View name and click on the little Info icon. It'll show Triangles and
> Quads. Multiply the quads number by two and add it to the triangles to
> get the number of triangles being rendered.

Lutz,
Mine says 1.9 fps (BTW, what is fps?) with the scene I described above. Did 
you check the two boxes, spheres, and cylinders in the convert to wireframe 
dialog box? Or maybe you converted to mesh instead of to wireframe? My info 
shows216,000 triangles and 682,560 quads. When multiplied and added as you 
instructed, the total is 1,581,120.
My computer is a P4 2 GHz, 512 MB RAM, with Windows XP.
Steve


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