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Bill Pragnell spake:
> Afternoon, all.
>
> Not posted for a while; my laptops were stolen last month so raytracing's
> been off the menu for a bit (unless I do it by hand - eek!).
>
> I was doodling a few days ago during a lazy afternoon at work, and came up
> with a half-decent archway macro. It builds arches with or without
> keystones from curved, smooth-edged bricks using CSG. Arches are defined
> by angle, number of bricks and inner / outer radius, centred on the
> origin. Bricks can be spaced out or touching. Here's an example image with
> four concentric arches of varying shape; it took ages to render but that's
> mainly because of the radiosity and normals. I'll post source if anybody's
> interested.
>
> I was interested to note that when I hand-bounded the intersection shapes,
> rendering sped up by about 4x!
>
> Bill
Nice! This will be quite useful for a large number of people.
Thanks
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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