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Orchid XP v3 nous apporta ses lumieres en ce 12/08/2006 08:24:
>> Wow, that's awesome. Care to share the texture for the cubes?
>
> What I'd be interested to know is how you made the spheres look
> reflective...
>
> (Whenever *I* render anything, even if an object is a perfect mirror, it
> fails to _look_ reflective.)
You need some environment to get reflected in your reflective object.
--
Alain
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To err is human, to forgive is not our policy.
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