POV-Ray : Newsgroups : povray.general : Local rotations : Re: Local rotations Server Time
31 Jul 2024 22:20:57 EDT (-0400)
  Re: Local rotations  
From: Greg M  Johnson
Date: 9 Aug 2006 18:07:33
Message: <44da5ca5@news.povray.org>
I figured it out.  I use can use vaxis_rotate to rotate about any arbitrary
axis.  That'll get me there.


gregjohn wrote:

> I have an application (an engineering question at work!) where I have to
> create a simulation based on rotation of vectors.  The only problem is
> that it's a specifically defined Euler system where each subsequent
> rotation is done on the "local", not the "universal" axis of the cube.
> 
> My head keeps exploding when I try to grasp how to do this in povray.
> 
> Any tips (especially references with visual clues)?  thanks in advance.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.