>> That's a cool effect. but what is a flat surfaced render?
I removed the finishes... it's still 3D, just not reflective.
#declare tex_goldA = texture {
pigment { P_Gold4 }
finish {
ambient 0 // with radiosity
//ambient 0.35 // without radiosity
brilliance 5
diffuse 0.3
metallic 2
specular 0.70
roughness 1/20
reflection 0.3
}
};
#if (simple_render)
#declare tex_goldA = texture {pigment { P_Gold4 }};
#end
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