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I started to model a car motion simulator in SDL. This is very simple so
far, the car does not turn, and the wheels are "bolted" to the ground.
The script can take any object as the "floor" for the car to drive over, and
will then work out the position and orientation of the car and wheels for
each frame.
Sorry it's on Google video (you need Flash), but it's too big to post here
at a decent quality, and I don't have anywhere to upload the video file
itself.
http://video.google.com/videoplay?docid=-8131651996233167351&hl=en-GB
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