I accidentally posted this under povray.tools.general, I think, sorry.
I think would be useful if there was a way to generate different random
streams each time a render is run without changing the seed value each
time. Perhaps something where:
#declare r1 = seed(100);
#declare r2 = rseed();
Or perhaps no arguments to 'seed' means to use a random initial value
generated from the current time or entropy file or /dev/random, etc.
Post a reply to this message
|