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Norbert Kern wrote:
> Hi,
>
> I have a problem. I want to generate discs with overlaping textures. But all
> what I get are discrete discs despite trying many settings for transmit or
> filter. The disc definition is as follows -
You don't want transmit or filter. You want disc*disc or max(disc, disc)
or min(disc, disc). To do any of that, you'll need to make each pattern
you would like to overlap into a function.
-Shay
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