|
|
Tail Kinker wrote:
> I've been working on some spacecraft, and I've hit a bit of a brick
> wall. I'd like to put some text on the outside, but the text object
> isn't the handiest for this. Even when using trace(), the results are
> less than fresh.
>
> What I'd ideally like to do is to use the text as a decal - change the
> pigment where the text intersects the object to match that of the text.
> Any ideas as to how I might manage this?
Wouldn't the object_pattern solve your problem?
Thorsten
PS: Please do not cross-post general questions of using POV-Ray to the
povray.programming group. That group is for discussion of the POV-Ray source
code, not general questions of using POV-Ray.
Post a reply to this message
|
|