POV-Ray : Newsgroups : povray.newusers : Transparent label : Re: Transparent label Server Time
29 Jul 2024 06:17:04 EDT (-0400)
  Re: Transparent label  
From: NEWS
Date: 27 Jun 2006 03:48:53
Message: <44a0e2e5$1@news.povray.org>
By 'hollow object has no depth' , you will understand that a plain
hollow object don't have an inside surface..compare to a tube ...





news:44a05766$1@news.povray.org...
> NEWS nous apporta ses lumieres en ce 26/06/2006 04:50:
> > Your problem comes from that you apply an image map on a transparent
bottle
> > (even if you use transparentpar of your label)
> > The problem you'll get is that the image is parse on the outside surface
of
> > your bottle and also on the inside surface of the bottle ..(it's is not
a
> > shadow that you see, but the inside projection of your label).
> >
> > so. first solution is to build your label into a solide object and add
it to
> > your bottle ..or
> >
> > the Alain solution ..hollow object have no depth ..so no second image ..
> >
> > or a mix one ..(a bootle into a hollow bottle) .;project your label on
your
> > hallow bottle ..and texture your inner bottle as you wish ..
> >
> >
> Sory, an hollow object DOES have a depth. The purpose of hollow is to
allow an object to CONTAIN or
> be filled by a media or fog.
> map_type 2 is cylindrical maping, the image is applied to the cylinder and
don't replicate on the
> far side of it, but will apears on the inside part of the difference of 2
cylinders.
> To prevent that, you should apply it only to the exterior part, the large
cylinder, not to the whole
> difference.
>
> -- 
> Alain
> -------------------------------------------------
> Adult, n.: One old enough to know better.


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